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AI Insights · Timothy · April 2022

Top 5 Dynamic Games on Android in Australia Q1 2022

Discover the performance trends of the top 5 dynamic games on Android in Australia during the first quarter of 2022, based on data from Sensor Tower.

Top 5 Dynamic Games on Android in Australia Q1 2022

In the first quarter of 2022, the top 5 dynamic games on the Android platform in Australia showed varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.

Roblox experienced a notable decline in weekly downloads, starting from around 11K at the beginning of January and dropping to approximately 7.2K by the end of March. Weekly revenue saw fluctuations, peaking at about $163K in late December and stabilizing around $82K to $98K through most of the quarter. Active user numbers remained relatively stable, averaging around 510K to 550K throughout the period.

Pokémon GO showed a modest decline in weekly downloads, from 3.4K at the end of December to about 2.4K in late March. Revenue trends were more volatile, reaching a high of approximately $164K in late February and a low of about $51K in late January. The game maintained a steady number of active users, ranging from around 135K to 153K.

Evony: The King's Return had fluctuating weekly downloads, peaking at about 7.4K at the end of February and dropping to around 3.8K by late March. The revenue trend was positive, with earnings increasing from roughly $61K in late January to approximately $99K in mid-March. The active user base showed stability, averaging between 14K and 20K throughout the quarter.

Gardenscapes saw weekly downloads vary between 1.2K and 1.9K, with a peak in late January. Revenue remained relatively stable, averaging around $57K to $68K weekly, with a peak of about $69K in early March. Active user numbers saw a slight decline, from around 43K at the end of December to about 33K by the end of March.

Homescapes had a fluctuating download trend, starting at around 3.4K in late December and ending at about 2.5K in late March. Revenue showed stability, averaging between $50K and $67K weekly. The active user base remained steady, fluctuating between 36K and 45K throughout the quarter.

For more insights into the performance of these top dynamic games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022